Prompt
Can you recommend a game analytics platform for measuring tutorial and onboarding drop-off on iOS and Android?
Latest observation
Yes — for tutorial and onboarding drop-off on iOS and Android, I’d recommend looking at Amplitude first, with Firebase/GA4 as a lightweight alternative.
Best overall: Amplitude
Why it fits game onboarding analysis well:
- Strong event funnel analysis for tutorial steps
- Easy to track drop-off between steps
- Good segmentation by device, OS, country, acquisition source, etc.
- Useful retention/cohort analysis to see if tutorial completion correlates with longer-term engagement
- Works well for both mobile apps and games
Typical onboarding events you’d track:
tutorial_startedtutorial_step_1_completetutorial_step_2_completetutorial_completedaccount_createdfirst_match_startedfirst_purchase
This makes it straightforward to see where players quit.
Good lower-cost / simpler option: Firebase Analytics (GA4)
Why choose it:
- Free to start
- Easy integration on iOS/Android
- Solid for basic funnels and conversion tracking
- Good if you already use Firebase for Crashlytics, Remote Config, or Push
Tradeoffs:
- Less intuitive for deep behavioral analysis than Amplitude
- More limited for advanced segmentation and product analytics workflows
Strong game-focused alternatives
If you want something more game-native, consider:
GameAnalytics
- Designed specifically for games
- Good for progression, retention, and economy metrics
- Useful if you also care about level progression and player lifecycle
- Funnel-style onboarding analysis is possible, though not as flexible as Amplitude
Adjust or AppsFlyer + analytics tool
- Better for attribution and UA measurement
- Usually paired with a product analytics tool rather than used alone for tutorial drop-off
My recommendation by scenario
- Best for detailed tutorial drop-off analysis: Amplitude
- Best free starter option: Firebase Analytics
- Best game-specific package: GameAnalytics
- Best if you mainly want ad attribution: AppsFlyer or Adjust, plus Amplitude/Firebase for in-app behavior
Practical recommendation
If your main goal is “where do players abandon the tutorial?”, I’d choose:
- Amplitude for analysis
- Firebase/Crashlytics alongside it for mobile health/debugging
If you want, I can also give you:
- a comparison table of Amplitude vs Firebase vs GameAnalytics,
- a recommended event schema for onboarding, or
- a sample funnel setup for iOS/Android.
Observation history
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Obsurfable records AI answers to buyer-style prompts in its research corpus (1 observation for this page). Metrics are distributions over observations, not a single static ranking.
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