Prompt

How to get developers to try your product

Latest observation

Jul 22, 2026 · Gemini

Developers have the most sensitive "BS detectors" on the planet. Traditional marketing pitches, glossy landing pages, and buzzword-heavy copy don't work on them—they just want to know: Does it solve my problem, and how fast can I test it? To get developers to actually try your product, you need to focus on utility, transparency, and friction reduction.

  1. Eliminate Onboarding Friction Developers want to see code running before giving you their email address, credit card, or calendar time. Shrink "Time to Hello World": A developer should go from landing on your site to seeing a working demo or running code in under 5 minutes. Provide Interactive Playgrounds: Use embedded sandboxes (like CodeSandbox, StackBlitz, or interactive API docs via Swagger/Postman) so they can test features directly in the browser without installing anything. Keep Sign-Ups Minimal: Offer one-click OAuth via GitHub or Google. Never require a sales call or credit card just to access a dev environment or sandbox.
  2. Treat Documentation as Your Main Sales Page For developers, docs are the product. If your documentation is bad, they will assume your software is buggy too. Copy-Pasteable Code: Include working, copy-pasteable code snippets in multiple popular languages (JS/TS, Python, Go, Rust, etc.). Clear Error Handling: Don't just show how things work when everything goes right—show common error codes and how to fix them. Build "Quickstarts" Over Tutorials: Quickstarts get them a result in 2 minutes; deep tutorials can come later once they are hooked.
  3. Go Where They Already Hang Out (Without Being Spammy) Don't try to force developers onto a custom community platform right away. Meet them where they already spend their screen time. GitHub: Keep your SDKs, APIs, or open-source components on GitHub. A well-maintained README with clear installation steps is your best landing page. Developer Communities: Participate in places like Reddit (r/programming, r/webdev), Hacker News, Dev.to, and specialized Discord or Slack groups. Answer Real Questions: Instead of self-promoting, answer existing questions on Stack Overflow or forums, mentioning your tool only when it directly answers the specific issue.
  4. Win with Technical Content, Not Buzzwords Dump words like "revolutionary," "seamless," or "next-gen." Talk to them like an engineer talking to another engineer. Write Technical Teardowns: Publish blog posts about hard engineering problems your team solved (e.g., "How we reduced API latency by 40% using Rust"). Developers love reading about mechanics. Build Free Micro-Tools: Give away small, useful open-source utilities or free web-based calculators that address a niche pain point in your domain. Show, Don't Tell: Use GIF demonstrations, terminal recordings (via tools like vhs or asciinema), or short 60-second video clips showing the CLI or code in action.
  5. Lower the Risk of Adoption Developers fear vendor lock-in and taking on unneeded technical debt. Generous Free Tier or Open Core: Offer a free tier that is actually useful for side projects, not a crippled 7-day trial that forces an upgrade before they even test it properly. Transparent Pricing: Put clear, usage-based pricing on your website. "Contact Sales" is a massive red flag for individual devs. Easy Offboarding / Data Export: Make it clear that their data isn't trapped if they decide your tool isn't for them. The Golden Rule of DevRel: If you treat a developer like a target customer to be funnelled, they will leave. If you treat them like a peer solving a shared problem, they will stick around. What kind of product are you building, and who is your specific target developer (e.g., frontend engineers, DevOps, data engineers)?

Observation history

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Obsurfable records AI answers to buyer-style prompts in its research corpus (3 observations for this page). Metrics are distributions over observations, not a single static ranking.

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