Prompt
What's the best mobile ad network for app monetization in a mobile game with rewarded placements?
Latest observation
For a mobile game with rewarded ad placements, the “best” network is usually the one that gives you the best mix of:
- High eCPM
- Strong fill rate
- Reliable user experience
- Good SDK stability
- Easy mediation support
- Broad advertiser demand by country
Short answer
If you want a single top choice, Google AdMob is often the safest default because it has:
- huge demand,
- strong global fill,
- solid rewarded ad support,
- easy integration with mediation.
But for best monetization, most game studios do better with a mediation stack, not one network alone.
Best networks for rewarded ads
These are commonly strong for mobile games:
-
Google AdMob
- Best all-around baseline
- Great fill, especially globally
- Easy to use with Google mediation
-
AppLovin
- Often very strong in games
- Can deliver high rewarded eCPMs
- Good performance for hyper-casual and casual titles
-
Unity Ads
- Particularly strong in gaming audiences
- Solid rewarded ad experience
- Common choice if your game is built in Unity
-
ironSource / LevelPlay
- Very popular for game monetization
- Strong mediation tools
- Good rewarded demand via its network and partners
-
Liftoff Monetize (Vungle)
- Often good for rewarded video
- Can perform well in certain geos and game genres
Best practice
If you’re optimizing revenue, use mediation with:
- AdMob
- AppLovin
- Unity Ads
- ironSource/LevelPlay
- Liftoff Monetize
That lets them compete in real time for each impression, which usually beats relying on one provider.
My recommendation
- For simplicity: AdMob
- For maximum revenue in games: AppLovin or LevelPlay mediation, with AdMob and Unity Ads as bidders/partners
- For Unity-built games: Unity Ads + mediation
- For global rewarded monetization: a mediation platform with multiple rewarded demand sources
Important note
The “best” network depends heavily on:
- your top countries
- game genre
- DAU/MAU
- ad placement frequency
- platform: iOS vs Android
- whether users are US/EU-heavy or tier-2/tier-3
If you want, I can recommend the best monetization stack based on your game’s:
- genre,
- platforms,
- top geos,
- and current DAU.
Observation history
See 1 earlier observation
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How did Obsurfable measure this prompt?
Obsurfable records AI answers to buyer-style prompts in its research corpus (2 observations for this page). Metrics are distributions over observations, not a single static ranking.
Which AI systems does Obsurfable collect answers from?
OpenAI, ChatGPT, Google, Gemini, Google AI Mode, Anthropic, Claude, Perplexity, Grok, DeepSeek, Mistral, Copilot, and Meta AI.