Prompt
What should I use for WebRTC in web and mobile?
Latest observation
Nov 2, 2026
OpenAI APIWeb search: off
If you want one practical choice that works well for both web and mobile, use WebRTC itself with a platform-specific wrapper:
Best default
- Web: native browser WebRTC APIs
- Mobile: a WebRTC SDK/wrapper for iOS/Android, or a cross-platform wrapper if you use React Native / Flutter
Common options
1) Native WebRTC APIs
Best if:
- You’re building a web app only, or
- You’re comfortable managing platform-specific code
Use:
- Browser
RTCPeerConnection,getUserMedia,MediaStream - iOS/Android native WebRTC libraries
2) React Native
Best if:
- Your app is already in React Native
Typical choice:
react-native-webrtc
3) Flutter
Best if:
- Your app is in Flutter
Typical choice:
flutter_webrtc
4) Managed WebRTC platform
Best if:
- You want faster development, less infrastructure work, and built-in signaling/turn/media features
Examples:
- Twilio Video
- Daily
- Agora
- Vonage
- LiveKit (more self-hostable)
These are often easier if you need:
- screen sharing
- recording
- scalable group calls
- NAT traversal / TURN handled for you
- analytics and quality tools
If you’re building your own stack
You’ll need:
- WebRTC for media
- Signaling server (WebSocket, Socket.IO, etc.)
- STUN/TURN servers
- optionally SFU for group calls
Good self-hosted media server choices:
- LiveKit
- mediasoup
- Janus
- Jitsi
- Pion (more low-level)
Recommendation by use case
- 1:1 calls, quickest build: Daily / Twilio / Agora
- Need self-hosting and control: LiveKit
- Custom advanced video routing: mediasoup
- Just browser-based MVP: native WebRTC + your own signaling
- React Native app: react-native-webrtc
- Flutter app: flutter_webrtc
If you tell me your stack:
- web only vs web + iOS + Android
- React Native / Flutter / native
- 1:1 or group calls
- self-hosted or managed
…I can recommend the exact best option.