Prompt

Which subscription and billing platforms for games are known for supporting iOS privacy changes?

Gaming / Mobile Gaming1 observationLast seen Jul 24, 2026

Latest observation

Jul 24, 2026OpenAI APIWeb search: off

Some of the subscription and billing platforms used in games that are known for adapting well to iOS privacy changes include:

  • RevenueCat – very common for mobile game subscriptions/in-app purchases; built around App Store / Play Store receipt handling and works well with post-iOS-14 privacy constraints.
  • Adapty – subscription management and paywall tooling for mobile apps/games; designed to work without relying heavily on user-level tracking.
  • Qonversion – subscription analytics and monetization platform for mobile apps; supports iOS in-app purchase workflows and privacy-safe setups.
  • Glassfy – subscription infrastructure for mobile apps; focused on IAP/subscription management with privacy-conscious integrations.
  • Apphud – subscription analytics and paywall platform for mobile apps; commonly used in iOS apps and games under modern privacy rules.
  • Paddle – more common for web/desktop, but used in some game commerce setups; has adjusted to privacy-focused measurement approaches.
  • Xsolla – especially in games; supports external billing, web stores, and platform-specific commerce flows, including privacy-aware implementations.

If you mean platforms specifically for iOS in-app subscriptions in games, the most commonly cited are RevenueCat, Adapty, Qonversion, Glassfy, and Apphud.

If you want, I can also give you:

  1. a comparison table,
  2. the best options for mobile game studios, or
  3. platforms that handle SKAdNetwork / ATT-era measurement best.

Observation history

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